| Repo / Project | Branch | URL | Change | Updated |
|---|---|---|---|---|
| IndefatigableVentures/BEAM alpha-assemble | fix/legacy-bim-registry-compat | alpha-assemble-okxk0llz8.preview.ivl.world | #524[codex] Fix legacy BIM registry discovery metadata What changed Keeps Registry search/discovery metadata as display context instead of requiring every search row to satisfy the flattened NBI… 659c69a· @robmoss2k | 2 hours ago |
| IndefatigableVentures/BEAM alpha-assemble | RequestedLLMUpdate | alpha-assemble-3ymqogcms.preview.ivl.world | f96d99eMerge f3ee88f706fb662c4bcef8f46df42089d182277e into 9dee7be… | 3 hours ago |
| IndefatigableVentures/BEAM alpha-assemble | fix-initial-load-by-limiting-disovery-page-size | alpha-assemble-72d7f1hjq.preview.ivl.world | 5 hours ago | |
| IndefatigableVentures/BEAM alpha-assemble | feature/civils-displaylist-fix-2026-05-23 | alpha-assemble-3em0x6bk0.preview.ivl.world | #503feat(beos/expert): civils displaylist end-to-end wire-updraft Civils geometry reaches displaylist: runPlacementFlow re-instated, 17 SHAPE_RULES, envelope-unwrap for civil generators. DRAFT — do not mer… eb5a7b5· @JonathanFGI | 2 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | wip/golden-thread-fix-2026-05-23 | alpha-assemble-bj8i0jdcw.preview.ivl.world | #500feat(beos/golden-thread): /golden-thread/:projectId page + api proxydraft UK BSA Golden Thread page + API proxy route. DRAFT — do not merge without JI review. Summary by CodeRabbit New Features Golden Thread timel… 2f67f8c· @JonathanFGI | 2 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | wip/beos-self-knowledge-2026-05-23 | alpha-assemble-5clp6pd6h.preview.ivl.world | #502feat(beos/expert): how-to source citationsdraft BEOS self-knowledge: Expert tab returns cited HowTo articles for 'how do I X in BEAM' queries. DRAFT — do not merge without JI review. e99fe78· @JonathanFGI | 2 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | wip/expert-progress-2026-05-23 | alpha-assemble-p6fen1rsh.preview.ivl.world | #501feat(beos/expert): inline status row + drop-and-drag robustnessdraft Expert tab progress status row + clipboard/file-drop improvements. Based on Fix C images branch. DRAFT — do not merge without JI review. 72a09d9· @JonathanFGI | 2 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | wip/fix-generative-depth-images-2026-05-23 | alpha-assemble-983qwgotu.preview.ivl.world | #499feat(beos/expert): image gallery renderer for cortex images[]draft Fix C: image rendering in Expert tab for Cortex-generated images. DRAFT — do not merge without JI review. Summary by CodeRabbit New Feature… a2b1ce1· @JonathanFGI | 2 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | feature/beos-phase-3-anim-kernel-clean | alpha-assemble-feg7ejnsv.preview.ivl.world | #496feat(beos): Animation kernel stack — Phase 3 of 5 BEOS PRsdraft BEOS Phase 3: animation kernel for construction sequencing visualisation. DRAFT — do not merge without JI review. Summary by CodeRabbit Rel… f5ad232· @JonathanFGI | 2 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | feature/beos-phase-4-csim-clean | alpha-assemble-mb65yptpt.preview.ivl.world | #497feat(beos): CSIM construction simulation — Phase 4 of 5 BEOS PRsdraft BEOS Phase 4: construction simulation engine. DRAFT — do not merge without JI review. Summary by CodeRabbit New Features Added Simulation M… 7ea02cb· @JonathanFGI | 2 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | BobFixWallInterfloorht | alpha-assemble-kjh97sxdd.preview.ivl.world | 9082789Merge 4c8410eaacd4a2edfe616ed5f01ef7644fcb0f6b into 81490e7… | 4 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | BobFixLineArcWall | alpha-assemble-qy6glwwjd.preview.ivl.world | #479fix(exchange): preserve curve tessellation in slab boundary (BobFixLineArcWall)draft Summary Exchanging an outline of line → arc → line for a slab produced a slab whose boundary cut the chord across the arc instead of follow… 184ef83· @JonathanFGI | 4 weeks ago |
| IndefatigableVentures/BEAM alpha-assemble | fix/dev-1053-1054-1058-hospital-proof | alpha-assemble-6n8788wmp.preview.ivl.world | #442DEV-776 Repair imported hospital replay and proof renderingdraft What changed replace stale imported hierarchy on replay by having the MPRC import route finalize superseded imported buildings, levels, and… 7156b5a· @robmoss2k | last month |